Other examples of Correspondence sigils would be things like a sigil of Pisces, a sigil of lavender, and a sigil of the wolf. Linking sigils are sigils that are connected to each other through an energetic link. These sigils can be helpful when trying to transfer energy from one place to another.
- Types Of Sigil Angels
- What Are Sigil Stones For In Oblivion
- How To Use Sigil Stone Oblivion
- How Many Sigil Stones Are There In Oblivion
- Types Of Terra Sigillata
The UESPWiki – Your source for The Elder Scrolls since 1995
What does sigil mean? A sign or an image considered magical. 'Sigils is a term used to describe the school or raw power behind a spell.' Sigils are the various schools of magic available in the world, they are found in the Reliquaries that were created by Roth for The Dragons. The player has a choice of sigils to choose from at most Reliquaries and so the order in which they are unlocked can vary. Each sigil has it's own traits, strengths and weaknesses. 2 Austin Osman Spare. Austin Osman Spare.
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A Sigil Stone, still in place in the Sigillum Sanguis
Sigil Stones are the powerful artifacts that control Oblivion Gates. In order to close an Oblivion Gate, you need to find the Sigil Stone in that gate's plane of Oblivion and remove it. The Sigil Stone is located in the Sigillum Sanguis at the top of the main tower. Once you pick it up, you will gain one Fame point, the Oblivion Gate will close, and you will automatically be returned to Tamriel in the charred region where the gate was previously located. You will acquire one Sigil Stone for each Oblivion Gate that you close; there may be up to 60 Gates.
Using Sigil Stones[edit]
Sigillum Sanguis after the Sigil Stone has been taken
Once taken, each Sigil Stone can be used to enchant one item. To do this:
- Select the Sigil Stone from your inventory.
- Select any unenchanted, non-quest item in your inventory (weapon, armor, clothing, ring, etc).
- Name the new item.
Once you are done, the Sigil Stone will vanish. Unlike standard enchanting, this can be done anywhere (an Enchanting Altar is not needed), it does not require a soul gem, and does not cost any gold.
Each stone has a predetermined strength and two specified effects that are available for enchanting. One effect for each stone is an offensive effect and will automatically be used if you choose to enchant a weapon. The second effect is defensive and will automatically be used if you enchant armor, clothing, or other apparel. These two effects are typically paired; for example, one stone provides either Absorb Fatigue or Fortify Fatigue.
The two effects are randomly determined the moment you see the message 'Sigil Stone has been added to your inventory' after activating the Sigil Stone in the Sigillum Sanguis. The table below provides the list of all possible effects. If you wish to obtain a specific effect, you should save your game immediately before first picking up the Sigil Stone (it's actually possible to save your game during the delay between activating the Sigil Stone and the stone actually being added to your inventory; after saving, simply check your inventory, reload your save if it's not the one you want, then check it again once it's added). You can then repeatedly try grabbing the stone; as soon as the relevant message appears on-screen (before being teleported back from Oblivion), you can check your inventory and see which one you have obtained.
The strength of the stone is determined by your level at the moment you pick it up, as listed in the following table.
Level | Type |
---|---|
1-4 | Descendent |
5-8 | Subjacent |
9-12 | Latent |
13-16 | Ascendent |
17+ | Transcendent |
Effects and Magnitudes[edit]
The effect and magnitude of the stone are determined upon receiving it from the tower, as described in the previous section. This table lists all of the possible Sigil Stones that can be acquired in the game, as taken from the Construction Set. There are 150 different Sigil Stones in all: 5 magnitudes for each 30 possible pairs of effects. The list is sorted alphabetically based on the stones' offensive (cast on strike) effects. The numbers provided under the magnitude for offensive effects are the weapon's charge/cost=uses statistics. For example, 5250/175=30 means that the weapon will have a total charge of 5250, each strike costs 175, and there are 30 uses before the weapon has to be recharged.
Effect | Descendent (Form ID) | Subjacent (Form ID) | Latent (Form ID) | Ascendent (Form ID) | Transcendent (Form ID) | |||||
---|---|---|---|---|---|---|---|---|---|---|
Absorb Agility, 30 sec | 5 pts (880/22=40) | (00041FB1) | 10 pts (1890/54=35) | (00041FB2) | 15 pts (2730/91=30) | (00041FB3) | 20 pts (3930/131=30) | (00041FB4) | 25 pts (5250/175=30) | (00041FB5) |
Fortify Agility | 7 pts | 8 pts | 9 pts | 10 pts | 12 pts | |||||
Absorb Endurance, 30 sec | 5 pts (880/22=40) | (00041FB7) | 10 pts (1890/54=35) | (00041FB8) | 15 pts (2730/91=30) | (00041FB9) | 20 pts (3930/131=30) | (00041FBA) | 25 pts (5250/175=30) | (00041FBB) |
Resist Disease | 15 pts | 25 pts | 35 pts | 45 pts | 50 pts | |||||
Absorb Fatigue | 10 pts (660/11=60) | (00041FC3) | 20 pts (1485/27=55) | (00041FC4) | 30 pts (2300/46=50) | (00041FC5) | 40 pts (3350/67=50) | (00041FC6) | 50 pts (4450/89=50) | (00041FC7) |
Fortify Fatigue | 10 pts | 20 pts | 30 pts | 40 pts | 50 pts | |||||
Absorb Health | 5 pts (600/12=50) | (00041FC9) | 10 pts (1350/30=45) | (00041FCA) | 15 pts (2040/51=40) | (00041FCB) | 20 pts (2960/74=40) | (00041FCC) | 25 pts (3920/98=40) | (00041FCD) |
Fortify Health | 10 pts | 15 pts | 20 pts | 25 pts | 30 pts | |||||
Absorb Intelligence, 30 sec | 5 pts (396/22=18) | (00041FAB) | 10 pts (1134/54=21) | (00041FAC) | 15 pts (2184/91=24) | (00041FAD) | 20 pts (3537/131=27) | (00041FAE) | 25 pts (5250/175=30) | (00041FAF) |
Fortify Intelligence | 7 pts | 8 pts | 9 pts | 10 pts | 12 pts | |||||
Absorb Magicka | 10 pts (840/14=60) | (00041FCF) | 20 pts (1870/34=55) | (00041FD0) | 30 pts (2900/58=50) | (00041FD1) | 40 pts (4200/84=50) | (00041FD2) | 50 pts (5600/112=50) | (00041FD3) |
Fortify Magicka | 10 pts | 20 pts | 30 pts | 40 pts | 50 pts | |||||
Absorb Speed, 30 sec | 5 pts (660/22=30) | (00041FBD) | 10 pts (1620/54=30) | (00041FBE) | 15 pts (2730/91=30) | (00041FBF) | 20 pts (4585/131=27) | (00041FC0) | 25 pts (7000/175=40) | (00041FC1) |
Fortify Speed | 7 pts | 8 pts | 9 pts | 10 pts | 12 pts | |||||
Absorb Strength, 30 sec | 5 pts (880/22=40) | (00041FA5) | 10 pts (1890/54=35) | (00041FA7) | 15 pts (2730/91=30) | (00041FA4) | 20 pts (3930/131=30) | (00041FA6) | 25 pts (5250/175=30) | (00041FA9) |
Fortify Strength | 7 pts | 8 pts | 9 pts | 10 pts | 12 pts | |||||
Burden, 30 sec | 20 pts (1305/29=45) | (00041FD5) | 40 pts (2800/70=40) | (00041FD6) | 60 pts (4130/118=35) | (00041FD7) | 80 pts (5985/171=35) | (00041FD8) | 100 pts (7980/228=35) | (00041FD9) |
Feather | 25 pts | 50 pts | 75 pts | 100 pts | 125 pts | |||||
Damage Fatigue | 15 pts (980/14=70) | (00041FF9) | 25 pts (1890/27=70) | (00041FFA) | 35 pts (2870/41=70) | (00041FFB) | 50 pts (4225/65=65) | (00041FFC) | 60 pts (4980/83=60) | (00041FFD) |
Fortify Fatigue | 10 pts | 20 pts | 30 pts | 40 pts | 50 pts | |||||
Effect | Descendent (Form ID) | Subjacent (Form ID) | Latent (Form ID) | Ascendent (Form ID) | Transcendent (Form ID) | |||||
Damage Health | 10 pts (1210/22=55) | (00041FFF) | 15 pts (2090/38=55) | (00042000) | 20 pts (3025/55=55) | (00042001) | 25 pts (3650/73=50) | (00042002) | 30 pts (4185/93=45) | (00042003) |
Fortify Health | 10 pts | 15 pts | 20 pts | 25 pts | 30 pts | |||||
Damage Magicka | 15 pts (490/7=70) | (00042005) | 25 pts (1050/15=70) | (00042006) | 35 pts (1610/23=70) | (00042007) | 50 pts (2340/36=65) | (00042008) | 60 pts (2760/46=60) | (00042009) |
Fortify Magicka | 10 pts | 20 pts | 30 pts | 40 pts | 50 pts | |||||
Demoralize**, 20 sec | level 2 (=10 pts) (810/18=45) | (0004200B) | level 5 (=20 pts) (1575/45=35) | (0004200C) | level 7 (=30 pts) (2660/76=35) | (0004200D) | level 10 (=40 pts) (3300/110=30) | (0004200E) | level 12 (=50 pts) (4380/146=30) | (0004200F) |
Fortify Willpower | 7 pts | 8 pts | 9 pts | 10 pts | 12 pts | |||||
Disintegrate Armor | 20 pts (980/28=35) | (00042011) | 20 pts (980/28=35) | (00042012) | 30 pts (1440/48=30) | (00042013) | 40 pts (2070/69=30) | (00042014) | 50 pts (2760/92=30) | (00042015) |
Shield | 8 pts | 10 pts | 12 pts | 15 pts | 20 pts | |||||
Disintegrate Weapon | 10 pts (385/11=35) | (00042017) | 20 pts (980/28=35) | (00042018) | 30 pts (1440/48=30) | (00042019) | 40 pts (2070/69=30) | (0004201A) | 50 pts (2760/92=30) | (0004201B) |
Fortify Blade | 7 pts | 8 pts | 9 pts | 10 pts | 12 pts | |||||
Disintegrate Weapon | 10 pts (385/11=35) | (0004201D) | 20 pts (980/28=35) | (0004201E) | 30 pts (1440/48=30) | (0004201F) | 40 pts (2070/69=30) | (00042020) | 50 pts (2760/92=30) | (00042021) |
Fortify Blunt | 7 pts | 8 pts | 9 pts | 10 pts | 12 pts | |||||
Dispel | 30 pts (1080/27=40) | (00042023) | 50 pts (1855/53=35) | (00042024) | 80 pts (3430/98=35) | (00042025) | 100 pts (3900/130=30) | (00042026) | 120 pts (4950/165=30) | (00042027) |
Spell Absorption | 7 pts | 8 pts | 10 pts | 12 pts | 15 pts | |||||
Fire Damage | 5 pts (400/5=80) | (00042053) | 10 pts (1120/14=80) | (00042054) | 15 pts (1920/24=80) | (00042055) | 20 pts (2550/34=75) | (00042056) | 25 pts (3220/46=70) | (00042057) |
Fire Shield | 10 pts | 13 pts | 16 pts | 18 pts | 25 pts | |||||
Fire Damage | 5 pts (400/5=80) | (0004206B) | 10 pts (1120/14=80) | (0004206C) | 15 pts (1920/24=80) | (0004206D) | 20 pts (2550/34=75) | (0004206E) | 25 pts (3220/46=70) | (0004206F) |
Light | 15 pts | 30 pts | 45 pts | 60 pts | 75 pts | |||||
Fire Damage | 5 pts (400/5=80) | (0004204D) | 10 pts (1120/14=80) | (0004204E) | 15 pts (1920/24=80) | (0004204F) | 20 pts (2550/34=75) | (00042050) | 25 pts (3220/46=70) | (00042051) |
Resist Fire | 15 pts | 20 pts | 25 pts | 30 pts | 35 pts | |||||
Effect | Descendent (Form ID) | Subjacent (Form ID) | Latent (Form ID) | Ascendent (Form ID) | Transcendent (Form ID) | |||||
Frost Damage | 5 pts (400/5=80) | (0004205F) | 10 pts (1120/14=80) | (00042061) | 15 pts (1840/23=80) | (00042060) | 20 pts (2550/34=75) | (00042062) | 25 pts (3150/45=70) | (00042063) |
Frost Shield | 10 pts | 13 pts | 25* pts | 18 pts | 25 pts | |||||
Frost Damage | 5 pts (400/5=80) | (00042059) | 10 pts (1120/14=80) | (0004205A) | 15 pts (1840/23=80) | (0004205B) | 20 pts (2550/34=75) | (0004205C) | 25 pts (3150/45=70) | (0004205D) |
Resist Frost | 15 pts | 20 pts | 25 pts | 30 pts | 35 pts | |||||
Frost Damage | 5 pts (400/5=80) | (00042065) | 10 pts (1120/14=80) | (00042066) | 15 pts (1840/23=80) | (00042067) | 20 pts (2550/34=75) | (00042068) | 25 pts (3150/45=70) | (00042069) |
Water Walking | - | - | - | - | - | |||||
Shock Damage | 5 pts (480/6=80) | (00042083) | 10 pts (1120/14=80) | (00042084) | 15 pts (1920/24=80) | (00042085) | 20 pts (2770/36=75) | (00042086) | 25 pts (3360/48=70) | (00042087) |
Night-Eye | - | - | - | - | - | |||||
Shock Damage | 15* pts (1920/24=80) | (00042077) | 20* pts (2880/36=80) | (00042078) | 15 pts (1920/24=80) | (00042079) | 20 pts (2770/36=75) | (0004207A) | 25 pts (3360/48=70) | (0004207B) |
Resist Shock | 5 pts | 10 pts | 25 pts | 30 pts | 35 pts | |||||
Shock Damage | 5 pts (480/6=80) | (0004207D) | 10 pts (1120/14=80) | (0004207E) | 15 pts (1920/24=80) | (0004207F) | 20 pts (2770/36=75) | (00042080) | 25 pts (3360/48=70) | (00042081) |
Shock Shield | 10 pts | 13 pts | 25* pts | 18 pts | 25 pts | |||||
Silence | 5 secs (1650/30=55) | (00042090) | 7 secs (2310/42=55) | (00042091) | 10 secs (3000/60=50) | (00042092) | 12 secs (3240/72=45) | (00042093) | 15 secs (4500/90=50) | (00042094) |
Chameleon | 10 pts | 15 pts | 20 pts | 25 pts | 30 pts | |||||
Silence | 5 secs (1650/30=55) | (00042089) | 7 secs (2310/42=55) | (0004208B) | 10 secs (1920/24=80) | (0004208C) | 12 secs (3240/72=45) | (0004208D) | 15 secs (4050/90=45) | (0004208E) |
Resist Magic | 5 pts | 7 pts | 10 pts | 15 pts | 20 pts | |||||
Soul Trap | 5 secs (1200/15=80) | (00042096) | 10 secs (2400/30=80) | (00042097) | 10 secs (2250/30=75) | (00042098) | 15 secs (3375/45=75) | (00042099) | 20 secs (4500/60=75) | (0004209A) |
Resist Magic | 5 pts | 10* pts | 10 pts | 15 pts | 20 pts | |||||
Turn Undead** | level 7 (=30 pts) 20 secs (720/12=60) | (0004209C) | level 11 (=45 pts) 20 secs (1260/21=60) | (0004209D) | level 15 (=60 pts) 20 secs (1860/31=60) | (0004209E) | level 18 (=75 pts) 30 secs (3720/65=60) | (0004209F) | level 25 (=100 pts) 30 secs (4950/90=55) | (0004209B) |
Detect Life | 30 pts | 60 pts | 90 pts | 120 pts | 180 pts | |||||
Effect | Descendent (Form ID) | Subjacent (Form ID) | Latent (Form ID) | Ascendent (Form ID) | Transcendent (Form ID) |
* This odd progression is likely just an error.
- This bug is fixed by the Unofficial Oblivion Patch.
** The Demoralize and Turn Undead effect magnitudes are listed in the construction set using points, whereas in-game the magnitudes are based on creature level. Both values are provided in the table, using the conversion from points to level that is described under Magnitude to Level Conversion.
Notes[edit]
- Some background information on Sigil Stones and the Oblivion Gates they govern can be found within the game by reading Liminal Bridges.
- Coming into contact with the Pillar of Flame under the Sigil Stone or jumping over the stone will cause you to lose health very rapidly (specifically, Damage Health 10,000pts in 3ft for 5sec on Target).
- The deactivated Daedric Siege Crawler drops a Sigil Stone, which functions the same as a normal one despite being free-rolling.
- Although there are only 60 possible gates, it is possible to duplicate Sigil Stones. Because of this, it may be reasonable to wait until Transcendent stones appear, and then begin closing gates to get one of each stone. This way, you can get far more powerful effects than what would be possible otherwise.
- Sigil Stones can be moved using Telekinesis. If a Sigil Stone is pressed into the bottom of an NPC and the player pushes it into the air, the NPC will go with it. This can be used to move NPCs that are stuck on objects, or kill them without legal consequences. This is easier with larger creatures such as Daedroths.
- One can change the effects of the sigil stone they pick up by saving before they pick up the stone then load that save if the effect is unwanted.
Bugs[edit]
- If a Sigil Stone is dropped, it will make a humming sound and cannot be moved from its location using the 'grab' function. However, it can be manipulated by starting from your inventory and using the alternate 'drop and grab' function. Once it is dropped, you must return it to your inventory before attempting to move it again. Although Telekinesis spells allow manipulation of a Sigil Stone, this is subject to an odd bug. The Sigil Stone can be moved with telekinesis, but when you leave the cell and re-enter, it reappears at the last place it was at before having telekinesis cast on it. Sigil Stones also behave strangely when placed in certain areas. For example, if one is placed on a shelf in Rosethorn Hall, it sometimes comes away from the shelf and levitates when you leave the cell and reenter. They have also been known to randomly teleport for no reason when trying to manipulate them with the grab function.
- Sigil Stones occasionally cannot be removed from the Sigillum Sanguis; placing the cursor over the stone will have no effect, and you will be unable to activate the stone.
- For some quest-related gates, it is possible to obtain multiple Sigil Stones from one closing gate. Repeatedly activating the stone can result in more than one.
- This bug is fixed by the Unofficial Oblivion Patch.
Retrieved from 'https://en.uesp.net/w/index.php?title=Oblivion:Sigil_Stone&oldid=1925171'
Imagine being able to write down your wishes and have them come true.
Well, that’s basically what sigil magic promises.
Creating your first sigil is a simple process, but it can be complicated if you’re new to magic.
It’s important to learn how to do it right. If you don’t follow the proper steps, your sigil might never manifest into what you want. Or in the worst case scenario, it might have unintended consequences.
Using sigils is the kind of magic that I most recommend for beginners because it’s the type I’ve had the most success with personally.
I’ve used sigil magic to produce real, tangible results in my life that I think go beyond what’s just possible by chance.
I’ll show you how to use powerful sigil magic to manifest your desires. As well as what traps and pitfalls to avoid. But first, you need to understand a bit about what a sigil actually is.
5How to Create and Cast Your First Sigil5.2Some disclaimers about your intention
5.6Charging Your Sigil
7Why Might Some Sigils Fail?
13Conclusion
What Is a Sigil?
A sigil is a magical symbol. It comes from the Latin word sigillum, which means seal.
In many schools of magick, sigils are used to represent angels, demons, and other entities that a magician might want to summon and gives him control over them. Libraries full of books called grimoires exist which contain page after page of such sigils. One of the more known ones is the Lesser Key of Solomon, which outlines the sigils for the 72 princes of hell.
But in chaos magic, we use sigils as a way to represent a desire. Chaos magicians usually believe that instead of being supernatural beings, the power of sigils is in their ability to tap into the human unconscious mind. Instead of controlling demons and other external forces, we use sigils to control our own psyche.
Corporate Magic
The world is full of symbolism. When you look around, every major corporation is using sigil magic in the form of logos.
When you look at the McDonald’s arch or the siren in the Starbucks logo, I believe there’s more going on with them than meets the eye.
Sure, it’s a brand marketing thing. You want people to see your logo and recognize it, as well as associate it with positive attributes. And logos are great for that purpose. Meaningless shapes can be used to represent a company in a way that transcends any particular language and spreads like a virus.
They also create a bit of a Pavlovian response. Don’t you have a slight craving for some french fries at the mere sight of a McDonald’s sign?
But I’d suggest that sigils and logos are more than just that.
When people are looking at sigils and giving them attention, they are actually charging it and giving it power. With enough energy, it almost starts to take on a life of its own.
Do CEOs and marketing executives know the power of what they’re using? In some cases, definitely not. But I feel like more of them know about the power that logos and sigils hold than they would ever let on.
So Sigils Are Used to Manipulate People?
Sigils aren’t inherently good or evil.
They’re just a tool. In the same way you can use a hammer to build a home or bash in the head of your enemy.
Businesses use sigils in the form of logos to manipulate people’s behavior and drive sales of their products.
But sigils can be used in more positive ways as well, to empower or heal people.
I’d recommend that you avoid using sigils to coerce people or override their free will. Although even that might be seen as positive in some cases, like helping a friend overcome their alcohol addiction.
At the end of the day, it’s up to you how you want to employ sigil technology, and you’re responsible for your own karma.
The Benefits of Sigil Magic
Why do sigil magic?
If you’re still reading, then you most likely have a desire for something you want. Most people do. You wish you could just cast a magic spell and make it happen instantly.
Sigil magic is a quick and easy way to throw your intention out into the universe and try to manifest what you want. I think of it as a supercharged prayer.
One of the significant benefits of sigil magic is that it doesn’t require lengthy and elaborate ceremonies. You don’t have to buy a bunch of materials or memorize a bunch of hard-to-pronounce words and names. You don’t need incense, or special herbs, crystals, or oils.
All you need to start is a pencil or pen and a piece of paper!
That makes it perfect for someone just starting out, or those who want to practice magic but can’t afford to buy all that expensive other stuff.
You can even do sigil magic in public. After all, it’s just lines on a piece of paper. People will just think you’re doodling unless they perform magic themselves or you tell them.
![Sigil Sigil](https://static.fjcdn.com/pictures/How_c52f26_1909292.jpg)
Best of all, making a sigil is fast. It just takes a few minutes.
How to Create and Cast Your First Sigil
Here’s a basic technique to get you started with sigil magic. Like most forms of magic, there are many methods and everyone does it a little differently. But this is what I consider the minimum steps needed to make your sigil successful.
Set your intention
The first step in making a sigil is to create a clear statement about your intentions. You want to lay this out very specifically so the manifestation is precisely what you want.
Write down a single statement. Write it in the present tense as if you already have what you want.
For example, “I HAVE A BEAUTIFUL HOUSE WHICH IS FULLY PAID OFF”
Don’t write “I WANT A HOUSE.” You want to project having, not wanting. Write your desire out like it has already come true.
Some disclaimers about your intention
Make it absolutely clear
During this step, you need to think of your sigil either like a computer, or a genie that takes everything absolutely literally. You need to set parameters to avoid unintended consequences.
For example, if you use a sigil to wish for a big sum of money. The sigil might work and make this happen, but it might do so by causing your parents to die and having you inherit their will.
Types Of Sigil Angels
Sigils take the path of least resistance to accomplish their goals, and sometimes that can have tragic consequences. So be specific with your intention. An excellent way to do this is to tack on the phrase “and harm no one.” onto the end of your statement of intent.
Avoid negative words
Sigils don’t recognize words like “can’t” or “don’t” that negate something. They gloss them over and ignore them entirely. Which can often make your sigil do the opposite of what you want it to do.
For example, if you write “DON’T HARM ANYONE,” the sigil will ignore the negating part of the phrase and read it as “HARM ANYONE.” That’s quite an unfortunate thing to instruct your sigil to do.
Always give your sigil instructions of what you want it to do, in this case “HARM NO ONE,” not what you don’t want it to do.
Obscure the meaning of your phrase
Next you want to obscure the meaning of your phrase to make it less literal and more symbolic.
Start by taking all the vowels and spaces out of your sentence.
For the example above,
I HAVE A BEAUTIFUL HOUSE WHICH IS FULLY PAID OFF
becomes
HVBTFLHSWHCHSFLLYPDFF
Already starting to look kind of weird, right?
Now we take out any duplicate letters
So HVBTFLHSWHCHSFLLYPDFF will reduce down to:
HVBTFLSWCYPD
This random string of letters already probably seems unrecognizable even to yourself, but it’s embedded with your original intention. It means the same thing as your original phrase, but it has extra magical power since no one can decipher it.
Drawing your sigil
This stage is where you get to be creative.
Take your letters one by one and start arranging them into a new symbol. You can layer different letters over top of each other, using part of one letter to form another.
You can also turn letters upside down, reverse them, or do whatever you want.
Feel free to add any extra little lines and symbols that you want, and try to make the symbol feel as “magical” as possible, whatever that means for you.
Most sigils look weird, like an alien language, ancient runes, or just indecipherable chicken scratches. You can make your sigil suit whatever style you like. There’s no wrong or right way to do it. As long as it feels right for you when you’re done.
When you’re done, put the whole thing in a circle.
Here’s an example of a sigil that I made from my letters above. If you look carefully, you’ll see all the letters incorporated in one way or another:
I tried to make mine look like a house for extra swag points. That just adds another level of depth and meaning to it.
Forget About Your Sigil
Honestly, I think this step might be optional. I have a tough time forgetting the original intention of my sigil, plus I’m impatient. So I usually just end up charging and releasing it right away.
But for maximum effectiveness, you might want to try this. Some people think you need to forget the original purpose of your sigil for it to work.
This can be tough. Especially since if you care about something enough to make a sigil about it, it’s pretty hard to get it off your mind.
The easiest way to get around this is to create a bunch of sigils all at the same time. Then put your sigils all together in an envelope for a few weeks or months, and come back to them when you totally forget their original meanings.
For this reason, you might not want to make your sigil obviously shaped like a house as I did above.
The reason for forgetting the purpose of your sigil is to disconnect yourself from it. If you remember the original meaning, you’ll keep desiring it, wondering when the sigil will work.
Some people think that for a sigil to work, you need to completely let go and let it go work its magic out in the universe for you. Feel confidence and success, not worry and longing for the end result.
If it’s an emergency and you have a magical friend that you trust, you might bypass the month-long waiting period by getting them to cast your sigils for you, and vice versa. Although I don’t like this approach since it gets other people’s energy all entangled up in your business. Plus you have no guarantee that the person fully knows what they’re doing and is giving it 100% of their effort.
Charging Your Sigil
This is the last step in the process.
Here you’ll embue your sigil with the energy it needs to accomplish the task you’ve given it.
Right now your sigil is just some drawings on a piece of paper or a computer file. That is until you charge it with energy. Prana, life force, ki, qi, whatever you want to call it or visualize it as.
There’s a bunch of different methods for charging your sigil. But they all rely on the same thing: looking at your sigil during a moment of complete mindlessness when all of your internal chatter has stopped.
![Sigil Sigil](/uploads/1/3/7/5/137531291/639218555.jpg)
The most popular methods include:
Orgasm
Either alone or with a partner. At the moment of orgasm, focus intently on your sigil with an empty mind.
Meditation
Use your preferred method of meditation to obtain an empty mind. Once you think you can maintain it for 30 seconds or so, begin staring at your sigil and charging it.
Dancing or spinning
Spin in circles or dance around until your mind is clear enough to charge the sigil.
When you reach a state of mindlessness, visualize your sigil in your mind or stare at an image of it. You’ll know the sigil is fully charged when you can literally see glowing energy around it.
Remember that your mind has to be completely clear for this to work. Even one stray thought that crosses your mind while charging the sigil can distort it, changing its original meaning or rendering it useless.
Let It Go
Once your sigil is charged, use your imagination to visualize it flying off the page or into the universe to accomplish your task.
Some people hang their sigil somewhere they’ll see it multiple times a day afterward. That way you’ll catch glances of it throughout the day and continue to charge it.
Optionally, you can destroy the sigil. Sometimes I destroy my sigils right away once I’ve launched them, other times I wait until they complete their task.
If you created your sigil on a piece of paper, rip it into tiny pieces and throw it away or burn it. If you made a digital copy, scribble all over it, put it in your recycling bin, and permanently delete it.
Do Sigils Really Work?
In my opinion, yes.
I feel like I’ve had enough sigils work that they seem to get me results higher than what I’d expect by sheer luck or coincidence.
But they don’t always work exactly how you want or expect.
For example, one of the first sigils I created was called MONEYMAN which I made to try and win the lottery.
I never ended up winning the lottery, what a surprise.
But a few days after casting the sigil, I did get an offer to interview for a summer internship that I didn’t even apply for. I ended up getting the job, and it paid me about $25/hr for relatively easy work. That’s a higher wage than what I’ve earned for any job since.
So if you look at it literally, my sigil failed because I didn’t win the lottery. But I consider it a success since it was able to find me a pretty decent consolation prize. Especially for an unskilled magician casting his first ever sigil.
Don’t get me wrong, I’ve also had sigils fail miserably. I had casted one sigil to try and make a girl attracted to me. She ended up moving to a different city and I never heard or saw from her again.
Why Might Some Sigils Fail?
There are a few reasons why your sigil might not be working out the way you expected it to.
You might be subconsciously holding yourself back
You can create a sigil for money or love. But maybe at a subconscious level, you don’t honestly feel like you’re worthy of those things and you’re holding yourself back.
You might be asking for something unreasonable
You could use sigils to ask for really unlikely things, like winning the lottery. But sigils can only do so much with the energy you put into them, and your general adeptness at magic.
You can make a sigil to cause a comet to crash into the Earth, but chances are you don’t have the power necessary to bend the laws of gravity.
You need to do some of the work too
If you make a sigil for something, you have to at least put yourself in reasonable situations where it could possibly manifest. If you make a sigil to find your soulmate but then never leave your house, it’s a lot harder for the sigil to make that a reality.
Easy Ways To Test If Sigils Really Work
If you want to try out sigils, start small.
Pick something where you’re not attached to the outcome at all. It should have no consequence.
Also make it pretty unlikely, but not impossible.
You might want to create a sigil to find an action figure on your front lawn. Or to overhear someone humming the song Africa by Toto.
Start small with goofy little ideas to prove to yourself that sigils might be for real. Even after one or two come true, you might still wonder if it’s a coincidence.
The only way to be sure is to keep making more and see for yourself.
How Long Do Sigils Take To Work?
Like all forms of magic, it’s hard to give a definitive answer.
For some people, they’re really fast acting. You might cast a sigil and immediately receive a phone call about what you wanted. For other people it might take months or years.
Generally the bigger something is you’re asking for, the more time it will take your sigil to pull some strings and make it a reality.
For me personally, sigils take anywhere from a couple of days to about a month. Past a month I can pretty much abandon hope that a sigil is going to work.
But to know for yourself you’ll need to make multiple sigils and track how long it takes.
What Can I Use Sigils For?
Short answer, anything.
But of course, there are some generally accepted ethics to go along with that. Most people would say it’s misusing sigils to punish, harm, or kill someone. Or make them do something they otherwise wouldn’t want to do.
What Are Sigil Stones For In Oblivion
Basically the same things that would make you a douchebag if you were trying to do them without magic.
But really the powers of sigils are limitless.
It’s still best to start small though.
Don’t make a sigil to make yourself the CEO of a company when you’re totally unqualified for that.
Start by using a sigil to bring good positions to your attention so you can apply to them, then make a sigil to be charismatic and charming during your interview, and so on.
The more you can isolate little parts instead of trying to influence a large complicated system, the more luck you’ll have.
How Do Sigils Work?
There’s many theories about what exactly is happening when you create a sigil.
At a most basic and plausible level, creating a sigil is a way of programming your subconscious. No different from using positive affirmations or visualization. It just gives you an extra something to push you toward your goals.
How To Use Sigil Stone Oblivion
Other people think of using sigils more like hacking the fabric of the universe itself. Imagine yourself as being in the Matrix. Creating sigils would be like rewriting the very code of the universe to achieve the outcomes you want.
At the most spiritual level, a charged sigil actually becomes a lifeform of its own. You can think of it as a thoughtform or egregoire. Kind of like golems of Jewish legend which are clay figures brought to life by magic. But in a more non-physical, ethereal sense.
If you really think about it, all the gods and demons of organized religion could be considered to be thoughtforms. People imagine them and worship them to such an extent that they actually develop a power of their own.
Never Deny Your Sigil’s Work: A Word of Warning
In many types of magic, it’s believed that if you achieve your end result by using magic but then deny it, you will lose everything you gained.
How Many Sigil Stones Are There In Oblivion
I think sigils are similar. Even if it’s not the case, it’s better safe than sorry.
If something seemingly magical happens because of your sigils, don’t deny them and try to rationalize it away with probability or coincidence.
Conclusion
Sigils are a powerful but simple way to introduce yourself to magic.
Types Of Terra Sigillata
Even corporations are using sigils in the form of logos, so why not try to harness some of that power for yourself?
You can create a sigil within just a few minutes, but the results of your effort can be life-changing.
It’s as easy as writing out an intention statement, removing some of the letters, and making them into a magical-looking symbol. Just be sure to word your intention carefully to avoid any blowback or unintended consequences.
If you still want to learn more about sigil magic, I recommend checking out this book (Amazon link) for a more in-depth understanding.